Welcome, Guest. Please login or register.
Did you miss your activation email?
April 26, 2018, 07:25:00 AM
Home Help Search Login Register
News: Check out the photo gallery link above or >click here< to see photos of recently announced products!
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 293
61  Discussion Boards / General Discussion / Re: E-Z Track Over-Under Figure 8 Track Pack - HO Scale on: November 11, 2017, 04:34:45 PM
you have a couple of options here. The setup you describe is going to have the track joint right over top of the other track. You are doing nothing wrong.

Your first option is to find some way to support that track joint. You can try using a thin piece of wood or metal under the track for support. I'd try 1/8 inch plain moulding strips, available at lowes or home depot. You should be able to glue or otherwise fasten these to the bottom of your track if they're wide enough. But if the support structure is too thick it will interfere with the clearance over the track below, and some of your cars might not fit.

Another option would be to buy a bridge to slip under the upper track between the bridge piers.

The third and fourth options involve tweaking your track plan.

option three is to replace one of the 9" straights with two 4 1/2" ones, placed either side of the remaining 9" straight on the upper track. By splitting the difference, you can ensure that your track joints will be well away from the lower track.

Option 4 is to replace two straights with two 18" curves. Instead of having 1en curves on each side, with paired straights in the middle, you'll have eleven 18" curves on each side, with a single straight on each level connecting the curves.
62  Discussion Boards / General Discussion / Re: signal control on: November 11, 2017, 04:09:46 PM
look into the Altas Snap Relay. It gets wired in parallel with your switch motor, and will work with the EZ track. You'll have to do some modifications to your wiring, the leads to the relay need to be spliced into your control circuit. But that's a simple modification any model railroader of reasonable skill should be able to tackle.

Intstructions on how to wire the snap relay to control signal lights are included with the relay.
63  Discussion Boards / General Discussion / Re: why would you need dcc on a small railroad? on: November 05, 2017, 01:35:05 PM
My tower experiences were mostly on the B&O, which was a very friendly railroad. One of my friends worked second trick at Viaduct Jc in Cumberland, MD. This tower controlled the junction of two mainlines, and the entrance to the huge Cumberland yard. It probably handled at least 40 trains a day. It was a classic Armstrong plant, where the switches and signals were all controlled by massive levers set in the floor. There were no switch motors, every switch and derail was connected by pipes and cranks to the levers. My friend would let us line the switches and set the signals for the trains when we visited.

Another anachronism in the b&o towers was a working telegraph. By this time, it had been replaced by a party line telephone system, where everybody could listen in if they wanted. Each tower had a set number of rings. If you wanted to talk to a particular tower down the line you rang their code, say 5 rings for Sand Patch. The operator there would recognize his code and pick up the phone. Like I said, they still had working telegraphs, though by the late 70s not many knew morse code. As I recall, my friend and the operator at Sand Patch both knew morse, and sometimes used the telegraph to communicate things they didn't want the whole railroad to hear.

On my grandfather's railroad, he'd wired a signal system to the tracks, and had a model board suspended from the basement ceiling. ANybody running the railroad could tell at a glance how all switches were thrown, and where on the layout the trains actually were. You could watch the track occupancy lights  as the trains moved around the layout, just like on the real railroad.
64  Discussion Boards / General Discussion / Re: why would you need dcc on a small railroad? on: November 04, 2017, 05:24:28 PM
The biggest advantage of dcc for me is the ability to tweak the running characteristics of my locomotives. But to do that, you need a dcc system capable of programming your decoders. Not all systems can do this, and not all decoders can be fully programmed. Do your research before you buy.

There is nothing like watching a properly programmed locomotive creeping its way through the sharp curves of a small layout.

As for the old dc control panels, you can make them resemble the real thing. I am old enough to have spent a lot of time in signal towers as a kid. So when I designed my control panels, they would have a track diagram that resembled the ones on the model boards in the towers I was familiar with.
65  Discussion Boards / General Discussion / Re: Fun topic - model railroading while on vacation on: November 04, 2017, 05:17:12 PM
I used to have a timesaver layout I built to take with me. It was on a 1x6 plank 6 feet lone, and I packed it, a half dozen cars and a locomotive. I could set it up on a table anywhere in a matter of minutes.

Mostly, though, my road trips involve the real thing. We often used to camp out along the tracks.

This past summer, I got married, and one of the things we did on the honeymoon is ride the northeast corridor to Baltimore, then the light rail to the inner harbor. It helps when your wife likes trains too.
66  Discussion Boards / HO / Re: Where to start with HO (premade sets, E-Z lock, compatibility) on: December 31, 2016, 11:09:17 AM
one thing to be aware of.

since your child has expressed an interest in Thomas, there are Thomas sets out there in ho scale, but their couplers are much different and incompatible with the standard ho train cars. In other words, Thomas series locomotives and cars will all work with each other, but will not couple to regular cars and locomotives, and vice versa. they all run on the same tracks with the same controllers, however.
67  Discussion Boards / General Discussion / Re: Smoke Unit on: December 26, 2016, 02:38:54 PM
from a maintenance standpoint, you'd be better off removing the smoke unit, They cause more trouble than they're worth, and can be easily removed with a screwdriver once the boiler is removed.
68  Discussion Boards / General Discussion / Re: 30 Crossing Problems on: December 26, 2016, 02:36:25 PM
my guess s that one of the rails of the crossing isn't making contact with the rest. A quick continuity check with an ohmmeter will confirm if this is true.

Is this a black roadbed piece (steel rails) or a grey roadbed piece (Nickel silver rails)?

the solution depends on your answer.
69  Discussion Boards / General Discussion / Re: Major Problem with NEW Bachmann Smoker Chattanooga HO 0-6-0 on: December 18, 2016, 07:42:16 PM
I always remove the smoke units from these steamers. they are not worth the aggravation and problems  for the tiny wisps of unrealistic smoke that come out.
70  Discussion Boards / General Discussion / Re: New to HO. It's been 30 years on: December 18, 2016, 07:40:29 PM
I would highly recommend looking at some track plan books. There is one devoted to EZ track, and Atlas has a series of books. By following a published plan for sectional track, you can be sure the layout you are building will actually work. A common mistake most beginners make when designing a railroad is not allowing enough room for the track switches. Even the smallest ones take up about 9 inches each, the larger ones significantly more.
71  Discussion Boards / HO / Re: BACHMANN E-Z COMMAND CONTROL CENTER DCC ITEM 44902 on: December 07, 2016, 06:15:41 PM
Many thanks for the information.  It is a lot of trouble for a "plug and play" train set.
Where do you buy the extra spade connectors. The ones Bachmann sells are $ 10.00 and I have to destroy quite a few to achieve what I need.
why do you think Bachmann is not supporting the DCC program. It looks like a winner.

most serious model railroaders take the time to learn how to solder, and make their own connections to the track. It is cheaper in the long run to do this, and the tools needed for the initial setup are inexpensive as well.

Model railroading is not a plug n play hobby.
72  Discussion Boards / General Discussion / Re: DCC power on: December 04, 2016, 04:34:55 PM
soldering feeder wires should be a more reliable way to get power to the rails. But to use this method you need to have nickel silver track. The steel rail used in some ez track (black roadbed) is very difficult to solder to, and in all honestly shouldn't be used with dcc anyway.

The problem with using plug in connectors such as used with ez track is that they can work their way loose over time. the connections can oxidize or corrode, resulting in erratic operation. Remember, dcc trains are much more sensitive to contact issues than a regular dc train would be.
73  Discussion Boards / HO / Re: Diamond crossing and dcc on: November 26, 2016, 09:09:00 PM
no. both routes are insulated from each other. Electrically, they are two separate sections of track.
74  Discussion Boards / General Discussion / Re: All-steam model railroads on: November 20, 2016, 07:06:13 PM
For me steam has always been a curiosity. The diesels have always done the heavy lifting. There is a reason they replaced steam. I think most of us want to model the things we remember. for me, steam was long gone but alcos were common. so, that is what I prefer. does this make modelling steam railroading wrong in my eyes? definitely not, if that's your thing go with it. But I personally want something I have experienced. I can't put things in proper perspective if I've never witnessed it.
75  Discussion Boards / General Discussion / Re: Lower cost alternative to the DCC booster? on: November 18, 2016, 10:09:16 PM
honestly, it sounds like you have outgrown your ez command. Why not take the money you would have spent on a booster and buy another, upgradeable dcc system. most manufacturers entry level systems feature 2.5-3 amps capacity plus full programming capability. plus, they can be used as part of an upgraded system later on.
Pages: 1 ... 3 4 [5] 6 7 ... 293
Powered by SMF | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!