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Discussion Boards => Thomas & Friends => Topic started by: JD417 on December 13, 2010, 10:22:47 PM



Title: Questions for the Bach-Man about the new Lighthouse
Post by: JD417 on December 13, 2010, 10:22:47 PM
i have to say that it looks great!

but i have a few questions about it;

1.) How tall is it?
2.) Does it have a light?
3.) if so does it spin?
4.) will it be able to work with DCC?
5.) is it able to be screwed down without affecting anything?

Thanks
          -JD417


Title: Re: Questions for the Bach-Man about the new Lighthouse
Post by: the Bach-man on December 14, 2010, 12:54:29 AM
Dear JD,
I don't have one here to measure, but it's about a foot tall. It has an LED that gradually increases in intensity to give the illusion of rotation. It works by attaching it to the ACC terminals of your power pack. I don't understand question 5...
Happy Holidays!
the Bach-man


Title: Re: Questions for the Bach-Man about the new Lighthouse
Post by: JD417 on December 14, 2010, 02:04:30 AM
THANK YOU!  ;D

question 5 was basically asking; is there a screw hole or will it need to be glued down?


Title: Re: Questions for the Bach-Man about the new Lighthouse
Post by: alex wittman on December 14, 2010, 07:54:51 PM
THANK YOU!  ;D

question 5 was basically asking; is there a screw hole or will it need to be glued down?


I wouldent if I were you, I would make a blank scenery base specifically for the structure, and when I need to move it, I could place it back in the box until I get the layout to the destenation. with out the light house breaking.

hope that answers your question


Title: Re: Questions for the Bach-Man about the new Lighthouse
Post by: the Bach-man on December 14, 2010, 11:26:13 PM
Dear JD,
On the Sodor layouts I used hot glue to fasten the buildings- they're very stable, but easy to remove if necessary.
Happy Holidays!
the Bach-man


Title: Re: Questions for the Bach-Man about the new Lighthouse
Post by: JD417 on December 15, 2010, 03:38:13 AM
Thank u peoples ;)