Bachmann Online Forum

Discussion Boards => HO => Topic started by: Rebskipper on May 14, 2018, 07:09:30 PM

Title: Steam Locos have no pulling power
Post by: Rebskipper on May 14, 2018, 07:09:30 PM
I have two 2-10-0 Spectrum Steam Locos that have no pulling power up a slight grade;  wheels slip and I cannot pull a decent load of cars.  I have looked to see if i can add weight to the engine but there does not appear to be any space available other than a bit in the tenders.

Are traction tires or Snot an option?  If so, what tires should I be looking at and where would I get them.  Do you put them on all the drive wheels or just a few?   Fairly new at this so I appreciate any help.

Title: Re: Steam Locos have no pulling power
Post by: Terry Toenges on May 14, 2018, 07:53:12 PM
Adding weight to the tender would hurt rather than help since the tender is being pulled. I looked around a few sites and it seems a lot of folks are just going with the Snot. I don't have one.
In Google  Advanced Search,  you can put "Bachmann HO Decapod" in the top line and "adding weight" in the "exact word or phrase part. That will bring up a few sites where they are talking about it.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 14, 2018, 08:21:13 PM
Thank you both for the reply's.  Will try your advice
Title: Re: Steam Locos have no pulling power
Post by: bbmiroku on May 14, 2018, 09:39:13 PM
If any of the wheels on your engine were meant to have traction tires, the wheel would have a groove all around it instead of a flat metal surface where it touches the rails.
Title: Re: Steam Locos have no pulling power
Post by: emde5 on May 14, 2018, 09:48:11 PM
What is a slight grade?  How many cars? Are they weighted correctly?  Straight grade or curved?  Are the cars free rolling?  All of these things will affect the pulling ability of the locomotive.
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 14, 2018, 10:50:25 PM
Is this s DCC / Sound engine?  If so, the default motor control cv's are set incorrectly. The motor is fighting itself.  I reset my several decapods and they now regularly take 10 or 12 cars up a 2 percent grade.  I'll put the settings up for you once I find the book they are recorded in.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 15, 2018, 07:39:28 AM
Thanks folks. All great points. I will start working on them today and get back to you. I have noticed my factory set cvs may need fine tuning. I'm using NCE DCC.  The grade is 2%.  Will check the wheels. I have been weighting my rolling stock to 80% of the NMRA recommendations.  Wheels might need cleaning will get back to you all. Many thanks
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 15, 2018, 06:37:43 PM
If you have a Bachmann Soundtraxx decoder try these CV values :

Cv 2 -0.   Cv 209 - 255.  Cv 210 -  engine A is 0,  engine B is 1.  Cv 212 -  engine A is 255, engine B is 175.

Cv 116 - try 150 to 200, adjust till chuff sounds like 4 chugs / driver revolution . 

Engine A is the ATSF 2552 that came in the black box and had a better sounding system than undecorated engine B which came in a blue box.

I don't know why there are differences between these engines.  I arrived at these values by trial and error.  Yours may vary some, be prepared.
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 15, 2018, 07:48:21 PM
Arkansas Texas and Southern no. 2552, stock Bachmann 2-10-0 except for removal of the "F" from the cab (engine "A") just walked 15 cars without slippage or complaint up the 1 percent south of Midland on the AT&S.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 17, 2018, 10:07:02 AM
Thank you for the CV information guys; I'll try them out.  I have been playing a bit with Tsunami CV's and have modified 209-218.  I think the locos both seem to run smoother but no greater pulling power with what I've done so far.

On the earlier points made, the wheels and track were cleaned with no change.  I was wrong about my grade; it is closer to 3% than 2% which works against me. 

Regarding possible traction tires, four sets of wheels have a rim on the inside of one side but no groove; the middle set has no rim.  So I am not sure traction tires are for these engines.

Thank you all for your help.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 17, 2018, 10:20:57 AM
BTW I should have mentioned the two locos are both the Blue Box Bachmann Spectrum's  1107 Susquehanna and 2443 Western Maryland.  It could be that they are just too light to pull more than 4 cars up the grade I have which is also curved.
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 17, 2018, 03:47:02 PM
A grade on a curve is death for tractive effort. I have 2 curves with minor grades, one 26" R and the other 28" but the engines do ok there.  How sharp is your curve?

Try my cv values and report back.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 17, 2018, 04:00:21 PM
The radius is 26".  Will try the CV's....going to be away a few days will get back to you next week;  much appreciated, thank youl
Title: Re: Steam Locos have no pulling power
Post by: bbmiroku on May 17, 2018, 10:55:34 PM
By rim, do you mean flange?  That would be the part of the wheel that (usually) holds the train to the tracks instead of rolling all over the place.  And even on the real things, sometimes the middle set of large wheels (drivers) would not have a flange, to help the engine negotiate a slightly-too-tight curve.
Title: Re: Steam Locos have no pulling power
Post by: Rebskipper on May 18, 2018, 09:49:22 AM
Sorry. Yes it is a flange.   No groove for tires.
Title: Re: Steam Locos have no pulling power
Post by: rogertra on May 18, 2018, 09:45:39 PM
Traction tires are an awful idea.  They reduce the number of wheels picking up power and cause locos to wobble.

Best thing to improve traction is to add weight.  That usually means removing the body.  Not an easy task on some steam but well worth it in the end.

Roger T.

Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 19, 2018, 10:32:01 AM
I didn't have to add any weight to my engines once the cv,s were set better.  Of course, if you reset the cv's AND add weight, who knows?  Maybe you could pull 100 cars!😂
Title: Re: Steam Locos have no pulling power
Post by: bbmiroku on May 19, 2018, 01:42:16 PM
Definitely can.  A little secret though.  Double-head your motive power for longer trains anyway.  If you hit a piece of bad track (oversized gap, fouled rails, etc.), the other engine will push the first one through so the train doesn't jump and bump.  Then the first train will pull the second engine through before they both share the load again.  So don't load two engines more than you would the one.

Now, if you're using three engines, you can double your single-engine load because at any given time, two engines will be pulling through clean track (hopefully).
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on May 21, 2018, 07:54:44 AM
Another thing about double heading.... don't "consist " the engines.  Steam engines were never "consisted " and run by one crew , although, if they were around today , it probably could be done , interesting idea.

Get a friend to run your helper on a second throttle.  Or run both by yourself with a throttle in each hand.  Boy, is it fun, I've done it many times.  Improves your hand/eye coordination!  But with a second person running the helper, you can communicate with the whistle like in the grand old days!  No radio chatter back then!
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on June 03, 2018, 02:40:59 PM
Jon, I'm here to tell you.  My decapods had virtually no pulling power until I adjusted the motor control CVs.  Now they have a lot more.  What else can I say except it worked for me.

I may add weight yet.  One available location is inside the cab under the roof but above the top of the windows.    Paint it black and it won't be seen easily.
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on June 27, 2018, 06:18:31 PM
Just saying.....MP  2-10-0 no. 949, no weight  added, just took 14 cars up a straight 1 percentile.  And four of those cars were wood racks carrying Chooch pulpwood loads cast in solid plaster, probably worth 3 or 4 more cars in their own right.
Title: Re: Steam Locos have no pulling power
Post by: Geared Steam on June 27, 2018, 09:14:20 PM
Quote from: Rebskipper on May 14, 2018, 07:09:30 PM
I have two 2-10-0 Spectrum Steam Locos that have no pulling power up a slight grade;  wheels slip and I cannot pull a decent load of cars.  I have looked to see if i can add weight to the engine but there does not appear to be any space available other than a bit in the tenders.

Are traction tires or Snot an option?  If so, what tires should I be looking at and where would I get them.  Do you put them on all the drive wheels or just a few?   Fairly new at this so I appreciate any help.



Frog Snot works wonders, easy to apply, ready in 30 minutes. A 2-10-0 with tender pickup isn't going to have an issue with power pickup, you only need to snot one axle, one only.
If it wears out you simply apply another coat, I have yet to see them wear out over several years. I have snotted the Bachmann 4-6-0, now it out pulls an Athearn/Roundhouse 2-8-0, which are known to be great pullers thanks to traction tires, mine are apparently wearing down, and I will replace them with Frog Snot instead. Follow the Youtube instructions exactly, very easy.
Title: Re: Steam Locos have no pulling power
Post by: Trainman203 on June 28, 2018, 10:12:48 AM
The blind no. 3 drivers don't pick up current anyway, put that stuff on them.  I've been thinking about doing that and increasing my Decapod tractive effort to 20 or even 25 cars!