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Messages - CandygramforMongo

#1
Thomas & Friends / Re: The Everything Thomas Topic
March 10, 2026, 07:26:31 PM
Quote from: NWRLevi on February 26, 2026, 11:35:32 AMWith the new Thomas series on the horizon, I wonder if Bachmann would make anything from it. There is bound to be new characters, and it would be interesting to see Bachmann handle them. Would they be 1-to-1 with their models, or maybe be redesigned slightly to fit the more "classic" look that Bachmann aims for? I do doubt Bachmann would update their models to align with the new series, since that would be a lot of effort, and Mattel still does seem to be using the classic CGI Thomas (Such as in Wonders of Sodor).

Just some thoughts I had, interested to see anyone else's perspective on this.


I imagine they're going to stick to CG and model era designs for existing characters in the line. I wouldn't mind seeing them do any new characters that may be introduced in the new series though.
#2
Quote from: Joecool on February 22, 2026, 10:30:02 PMHi all,
So this is a first time messeger
The first thing I wanted to message in here since I watched the clip taking about whether bachmann will start making the 2026 looking Thomas from the new show
All I'm saying is.. please bachmann DO NOT start making stuff from the new show I beg of you please just carry on with how the characters look from the OG show like what you're doing now.

Ultimately, they're going to go in whatever direction that sells the most. And honestly, if they do go the direction of the new series, I'm not opposed to it. Also it's not like the CG stuff will go away, in my opinion at last. A bunch of the older stuff still has model era faces & features. So the existing current CG stuff (Ryan, Rebecca, Paxton, etc) will likely not go anywhere.

Bachmann have said that sticking to the CG era is their choice to help attract younger interest. So if switching to the 2026 design will insure that, so be it.
#3
Thomas & Friends / Individual cargo loads
February 13, 2026, 10:10:32 AM
Someone brought up this idea in the future predictions thread, and I thought it had enough merit to warrant its own thread. So props to OP for the idea. I should also not that I am incredibly far behind on updates for the trainworld streams. So if this has been previously brought up before, I apologize.

I would love to see both existing as well as all new loads be separately released for the range. I initially echoed that it would be a great and budget way for collectors to get some more items for their collection, but that it also opens up opportunities for ease of releasing previously discontinued items. With the re release of the upcoming bogied flatwagon with diesel drums, this could be a good opportunity to release the paint barrels from the previous release so that modelers have the option for both. Maybe some new ones as well. Steel girders, and maybe even lumber loads that can be interchanged with the logs on the sodor logging co. flat wagons perhaps? Or for the diehard fans, Best Qaulity Diesel Oil drums from series 4. We could even see new crates for both the bogied as well as the smaller four axle flatwagons. Heck, maybe even a folded up circus tent load to go along side the funfair vans.

We could even see new crates to go with the existing smaller four axle flats. Maybe even new plank wagon loads too such as gravel, milk cans and so on. 

#4
Thomas & Friends / Re: The Everything Thomas Topic
February 11, 2026, 04:46:43 PM
I'm not into the Large Scale stuff, but assuming this isn't an error of some sort, it's nice to see the G scale Christmas Thomas making a return. Judging by the item name, maybe they're selling the Christmas themed Thomas that was in the original set separately?


#5
I'm a big fan of the Ffarquar Quarry wagon coming out that closely resembles its RWS appearance. That said, I'm also a little let down that it appears to be the official item they were eluding to when they said they were honoring Thomas' true 80th in 26. They appeared to have confirmed it in last night's new model monday stream. No mistake, it's great to see them going into the RWS stuff, and I'm looking forward to it, but maybe I was just hoping for a little more.
#6
Thomas & Friends / Re: Gordon HO steam locomotive
February 07, 2026, 04:18:00 PM
It could be a problem with the tender chassis. I had the same problem occur with my Gordon a few years ago. One of the trucks on the tender chassis wasn't tight enough and as a result, that particular wheel set was allowed to pivot to one side further than the other wheelsets which caused it to derail around tight curves. See if that's the problem on yours.
#7
I feel like the Tidmouth Station sheds seen prominently in series 2 could be a good opportunity as well.
#8
I must've missed that Bachmann confirmed Connor's unfeasibility. I haven't been able to view much of the Thomas Tuesdays recently. Like I said though, I didn't think it was possible to make him anyway.
#9
Thomas & Friends / Re: DCC Sound variants
February 03, 2026, 04:07:57 PM
I think it's a safe bet that more DCC is in the near future for the line!
#10
On some of the other Bachmann groups I've looked through on Facebook and such, one of the more interesting suggestions I've been seeing from some collectors is Connor. Their reasoning being that they were able to release Beau by repurposing their existing 4-4-0 tooling, and that they're now releasing an NYC Dreyfuss Hudson of their own.

I'm not sure how feasible that may be financially since the Hudsons are much more expensive and more complicated tooling wise than the 4-4-0s, among other things. Then again, stranger things have happened. After all, I never in a million years thought we'd get Beau. He was so unique that it was the second time I broke my rule of RWS engines only (alongside Salty) and got him. 
#11
I think you're absolutely right to focus on the smaller buildings, and I'd love to see some more locations mentioned.

With the rise of 3D printing in the hobby, it makes it more possible for some of these locations to realized too, in my opinion.

We've already seen examples of this with the Bulgy sample, and even the more niche stuff like the C&B barber building from BugglesKelly
#12
Thomas & Friends / Re: DCC Sound variants
February 03, 2026, 08:57:02 AM
Quote from: Chaz on February 02, 2026, 06:22:09 PM
Quote from: CandygramforMongo on February 02, 2026, 04:43:30 PMAs much as a sound module for HO scale would be nice, I'm not sure how compatible it would be with much of the HO engines. A bunch of the chassis offer very little room in terms of sound decoder placement, let alone speaker placement. Bachmann Europe even had to go in and modify Edward's chassis just so it could be DCC ready, and even then, just for a barebones non sound Next18 decoder. Taking out the eye mechanism would allow more avenues to be explored, but I don't see that feature leaving anytime. And while you can always go the route of installing the module in the tender with the speaker, you still have to go the extra mile to drill holes and make connections.

G scale isn't as big of an issue since you have so much more added space to work with, even with the eye mechanism. Granted, I've only seen the interiors of Thomas, Percy and Toby, but I assume it's no different for Emily and James. They can make the sound module one size because they know it'll fit in all of their G scale range, but I don't think the same can be said for HO, especially when you look at many of the different shapes and sizes of each of the engines' PCBs. Granted you can make small sound decoders as proven with companies like ESU with their Loksound micro and nano decoders, but the price would be jacked up substantially as a result when compared to the more affordable soundtraxx ones that they currently use.

Im almost positive that this is why G scale made the jump to DCC way earlier than HO.

You raise some valid points regarding space constraints, chassis design, and speaker placement in HO. There's no question that HO presents more challenges than Large Scale, particularly with the eye mechanism still in place and the limited internal volume on many of the engines.

That said, members of the community such as DCC Sodor and redtender5 have already demonstrated that DCC installation in HO Thomas models is achievable through custom work and careful planning. While these installs aren't plug-and-play, they clearly show that sound and DCC can be successfully implemented at this scale, even within the existing design limitations.

I also think it's worth noting that Bachmann has already demonstrated a willingness to adapt chassis designs for DCC, as seen with Edward in the UK range. While that example is non-sound, it shows that internal revisions are not entirely off the table when there is sufficient demand. I wouldn't rule Bachmann out for getting experimental with a hypothetical DCC and sound release for James by allowing the many of the electronics to be in his tender.  Additionally, HO Thomas and Percy have already proven that sound can be successfully implemented at this scale using SoundTraxx hardware, suggesting that similar solutions could be feasible for a majority of the range.

Cost is certainly a consideration, especially when compared to micro and nano decoders such as ESU's. However, even a higher-priced, official sound module would likely find a market among fans who want a character-specific solution without the added complexity of sourcing third-party decoders and custom sound files.

I understand why Large Scale transitioned to DCC sound earlier: it's undeniably easier with the available space. However, with HO DCC sound now firmly established for Thomas and Percy and growing interest from the community, I think it's reasonable to at least explore what options might be feasible, even if they come with clear limitations.
 :)
I appreciate you bringing up the technical side of this. It's an important part of the discussion, and it's helpful for Bachmann staff to see both the enthusiasm from fans and the practical considerations being raised.

Of course! I'm a massive fan of DCC Sodor's work as well, and I've done a couple of sound installations of my own (James and Daisy). I hope I didn't come off as saying more DCC sound engines in future isn't happening, I too firmly believe it is. I was just saying I don't know how feasible it'd be to make a universal one size fits all module to be sold separately like in G at this point in time  :)
#13
Thomas & Friends / Re: DCC Sound variants
February 02, 2026, 04:43:30 PM
Quote from: Chaz on February 01, 2026, 04:18:13 PM
I recently picked up the DCC Sound Thomas and had the opportunity to test it with Kelson (redtender5) while on a call with DCC Sodor. I can confidently say that Bachmann and SoundTraxx truly delivered on the sound quality of this model. I was impressed enough that I have already purchased Percy online, who is currently on the way.

The CV includes the same sound suites and character options found in the Large Scale DCC Thomas and Percy models, featuring engines 1–7, Emily, and Spencer. While many of these characters were never released in Large Scale, Bachmann addressed this by offering a standalone DCC sound module, allowing fans to add DCC and sound to other models such as James, Toby, and Emily: engines that never received factory-installed DCC and sound.

Unfortunately, this same option does not exist in HO scale. At present, only Thomas and Percy are available with DCC and sound installed. Given that Bachmann already has these character sound suites—both from the Large Scale module and within the HO Thomas and Percy models—it feels limiting that HO fans have no way to access these sounds for other characters. This raises an important question: why can't HO modelers have the same flexibility when all of the characters represented in the sound suites are already available in HO scale? Wouldn't it be ideal to have that same level of choice?


This is why I believe a logical next step, either this year or next, would be to introduce the same DCC sound module used in HO Thomas and Percy as a standalone item. This would allow fans to add DCC and sound to the rest of the HO Thomas range without requiring the purchase of entirely new locomotives. Even owners of non-DCC Thomas and Percy models would benefit from having this option available.

Such an addition would not only expand customization options but also help bring more fans into the DCC side of the hobby. HO Thomas models have been on the market for many years with no signs of slowing down, and the standalone Large Scale sound module continues to sell well. In fact, it outlasted the now-discontinued Large Scale DCC Thomas and Percy engines (with the exception of Thomas in a set). This suggests sustained interest in modular DCC sound solutions, a trend that could easily carry over into HO scale.


A standalone HO DCC sound module would be a strong asset to the hobby. Bachmann is already encouraging DCC adoption through products such as the HO DCC turntable being a required purchase for the reintroduction of Tidmouth Sheds, and Bachmann Europe offers Thomas models that are DCC ready. These developments further support the case for investing in an HO DCC sound module.



Speaking of Bachmann Europe, this also raises another opportunity worth considering. In addition to a module featuring the same sound suites as HO Thomas and Percy, there is room for a second DCC sound module dedicated to other popular characters that currently have no sound options. Engines 1–7, Emily, and Spencer have been proven sellers for nearly two decades, with many expanding across multiple scales. Beyond them, Diesel and Paxton now have a presence in every scale, including Large Scale, making them strong candidates. Duck and Daisy are already available in the UK DCC-ready range and would also be well-justified inclusions. Oliver, who has remained a consistently popular seller for many years, feels like a natural choice as well. Introducing a second module with sound suites for these engines—and potentially other strong sellers—would be an exciting and forward-thinking move.

Ultimately, the fact that HO DCC sound Thomas and Percy have only been available for about a month and fans are already asking for more options speaks volumes. It strongly justifies Bachmann exploring standalone DCC sound modules for the HO Thomas range in the near future. I know I would purchase several for my own collection, and I'm confident many others would as well. I hope Bachmann will consider this, as it would positively impact not only HO Thomas fans, but the model train hobby as a whole.

Thank you to the Bachmann team for taking the time to consider this suggestion, and to fellow forum members for the continued discussion and shared enthusiasm for expanding DCC options within the HO Thomas range. I look forward to hearing future thoughts or updates on this topic.
As much as a sound module for HO scale would be nice, I'm not sure how compatible it would be with much of the HO engines. A bunch of the chassis offer very little room in terms of sound decoder placement, let alone speaker placement. Bachmann Europe even had to go in and modify Edward's chassis just so it could be DCC ready, and even then, just for a barebones non sound Next18 decoder. Taking out the eye mechanism would allow more avenues to be explored, but I don't see that feature leaving anytime. And while you can always go the route of installing the module in the tender with the speaker, you still have to go the extra mile to drill holes and make connections.

G scale isn't as big of an issue since you have so much more added space to work with, even with the eye mechanism. Granted, I've only seen the interiors of Thomas, Percy and Toby, but I assume it's no different for Emily and James. They can make the sound module one size because they know it'll fit in all of their G scale range, but I don't think the same can be said for HO, especially when you look at many of the different shapes and sizes of each of the engines' PCBs. Granted you can make small sound decoders as proven with companies like ESU with their Loksound micro and nano decoders, but the price would be jacked up substantially as a result when compared to the more affordable soundtraxx ones that they currently use.

Im almost positive that this is why G scale made the jump to DCC way earlier than HO.

 


#14
Thomas & Friends / Re: The Everything Thomas Topic
January 29, 2026, 10:33:37 AM
I personally am in no hurry for Luke anyway. Not that he's a bad character, Id just rather see them complete the original lineup first.
#15
Quote from: [email protected] on January 28, 2026, 05:59:05 AMHave the ore load available outside the set is a great idea. It would save many fans bucks. Also, I would love to have loads added in the rolling stock section of the order parts section.

Releasing individual loads would be a great idea! We already see it with the standard model railroading market. It's also a great (and budget) way for collectors to get their hands on previously discontinued items, such as the Paint can wagon. With the diesel fuel flatwagon announced, maybe we can see the paint cans released separately so collectors can swap em out. Perhaps even timber loads to go with the logging company flatwagons.