ONLINE
STORE
"ASK THE BACH MAN"
FORUM
PARTS, SERVICE,
& INFORMATION
CATALOGS AND
BROCHURES

Welcome, Guest. Please login or register.
Did you miss your activation email?
May 31, 2020, 03:09:44 PM
Home Help Search Login Register
News: Check out the photo gallery link above or >click here< to see photos of recently announced products!
+  Bachmann Message Board
|-+  Discussion Boards
| |-+  Thomas & Friends
| | |-+  Modeling the Loop Line
« previous next »
Pages: [1] Print
Author Topic: Modeling the Loop Line  (Read 1407 times)
Griffin (TheBlueSnowplow)


View Profile WWW
« on: April 17, 2015, 01:46:33 PM »

ttte.wikia.com/wiki/The_Loop_Line

Alright, so I have been trying for YEARS to find a great way to model my favorite parts of Sodor without having to do the ENTIRE thing or omitting important parts and after much scrutiny I think I've found what I've been looking for- The Loop Line.

I just found this article on the wikia and think this is what I'm going to do. It includes all my favorite locations (except a narrow gauge line, but once I get started we can see what to do about that Wink) so I think this is what I've been looking for even if it doesn't have everything (it's good enough!)

However, I will have to wait a bit before I can get started, mostly because of not enough money (we're getting there!) but luckily I do have the space (a 12-9 space Huh?) and the idea...

Anyway, when I get to it (probably this summer if I have the funds, which *fingers crossed!* I will ) I will post pics. Until then, feel free to give me advice on what kinds of buildings I could use, tips, ideas, etc.

Thanks!

P.S. - I will be using mostly Bachmann stuff (engines, resin buildings, maybe rolling stock (ehattons though)) and Atlas or peace track but I am open to other ideas ad stuff...like kits of buildings to match those seen in the T.V. series...
Logged

Check out my Youtube channel, TheBlueSnowplow!
www.youtube.com/thebluesnowplow
Pages: [1] Print 
« previous next »
Jump to:  
Powered by SMF | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!